This opens the options of varying storage options for scavenging solo, adding extra seats for followers, or protecting yourself.Ĭargo Trailer/Carrier Storage/Caddy - 2 slots for items or 2 rucksacks. Adds +1 available mod slot for bikes and motorcycles(maybe for cars too). Would need Automachanic 5th skill to build the mods. Customizable mods for bikes/motorcycles could have mod slot. medium fuel use, low noise, medium/fast speed/acceleration a special max automechanic skill built motorcycle with bike parts like wheels, frame, engine,etc.,(would spawn in automechanic shop) construction materials, and parts. motorcycle /medium fuel use, high noise, medium speed motor bike /low fuel use, low noise, low speed bike /no fuel usage, no noise detection, speed varies on cardio skill Motorcycle cons -Equal noise detection or more compared to cars (balance if needed) -no storage space without mods -Survivor vulnerable to attacks without modsīike Pros -Silent traveling (does not lure zombies in like loud motors do) -Storage friendly attachments for silent scavenging -no fuel consumption -cardio xpīike Cons -Default speed slower than motor vehicle -Survivor vulnerable to attacks Motorcycle pros -Default speed faster than non-motor bikes, equal speed or faster than cars with upgrade kits -Offer speed over scavenging space -More durable than bikes Could be implemented in state of decay 2 or 3. Bikes could be a new way to travel fuel efficiently in higher difficulties. Bikes offer more silent, sneaky friendly methods in choosing your approach to certain situations. Motorcycles can prioritize speed and maneuverability over a silent bike and slower cars. Cars provide varying armor, speed, and storage over the silent on-foot method.
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